News & Observer | newsobserver.com |

Companies put games to work

Nearly two dozen local companies make complex learning games that educate children, coach workers and test soldiers

- Staff Writer

Published: Thu, May. 17, 2007 12:00AM

Modified Thu, May. 17, 2007 03:23AM

Bookmark and Share email this story to a friend E-Mail print story Print
Text Size:

tool name

close
tool goes here

Nationally, retailer Target has sponsored serious-game research but isn't using the software in all stores. Other companies as diverse as technology giant Cisco Systems and ice cream chain Cold Stone Creamery have created simulations to teach their employees network assembly and how to make the perfect sundae.

R. Michael Young, a computer science professor at N.C. State University, is using serious-game concepts to help North Carolina math and science teachers create custom games.

This month, Young and NCSU's College of Education will roll out HI FIVES, or Highly Interactive, Fun Internet Virtual Environments in Science, a program that allows teachers to easily create learning games. Funded by a $1.2 million National Science Foundation grant, the program uses Source Engine, the programming code responsible for the wildly popular "Half Life 2" game. With the software, educators can create realistic simulations of spider populations, medieval catapults and other phenomenon.

Dorothy Strickland, the president of Do2Learn in Raleigh, uses the same concepts to teach children who have a hard time understanding spoken language.

Funded by grants from the National Institutes of Health, Strickland creates serious games for children who have severe autism and fetal alcohol syndrome.

An example is "My Yard," which uses software from Cary's Epic Games. In it, Buddy the dog teaches children not to leave the yard or wander into the street. In tests, the majority of the children were able to translate the in-game experience to the real world.

"We use game technology for the simple reason that kids like to play," Strickland said. "You can't always set a house on fire to teach children what's happening."

As serious games take hold among the area's research organizations, said Masie of the New York think tank, the Triangle will become a leader in the serious-game market.

"The Raleigh area makes total sense," Masie said.

Staff writer Sam LaGrone can be reached at 836-4951 or sam.lagrone@newsobserver.com.

Get it all with convenient home delivery of The News & Observer.

No comments have been posted for this story. Log in to be the first to comment.
 

 

The News & Observer is pleased to be able to offer its users the opportunity to make comments and hold conversations online. However, the interactive nature of the internet makes it impracticable for our staff to monitor each and every posting.

Since The News & Observer does not control user submitted statements, we cannot promise that readers will not occasionally find offensive or inaccurate comments posted on our website. In addition, we remind anyone interested in making an online comment that responsibility for statements posted lies with the person submitting the comment, not The News and Observer.

If you find a comment offensive, clicking on the exclamation icon will flag the comment for review by the administrators, we are counting on the good judgment of all our readers to help us.